![]() The variation comes with him swapping out different attachments - which he does in real time. That’s disappointing because both of the major supporting characters, Elias and Dani, are much more interesting people, both in story and design.Īlso, the animations for swapping guns are painfully slow. The health and stamina readouts on the back of his neck are so small that they don’t provide much color contrast. Jacob himself is so indistinct he could be any gravel-voiced hero in a jumpsuit. The enemies are all two-legged humanoids with nasty faces who will bite Jacob’s head off given half a chance - and it’s always the head, because Jacob only has one in-game damage model. Jacob may not be a compelling character, but he has a decent supporting cast.įirst of all, the character design is one-note. All it promises is more of the same - and that’s a letdown. It doesn’t get more challenging or more frightening. And it never really escalates after that. I remember the precise moment in-game when I thought, “I’ve been playing this game for hours, and it feels like I’ve barely started.” In retrospect, that was actually two-thirds through the game’s runtime. But there comes a certain point in the game when you realize it’s not going to get better or escalate further. I liked Callisto Protocol for a large part of its runtime. Callisto Protocol has that, with a few interesting twists about the larger in-game world later in the story. ![]() GTFO,” is all the story I ever need from a horror game. It’s not a complicated narrative, but it doesn’t need to be. While they don’t exactly have much to work with, I was invested in their stories and wanted to see things through to the end. I also liked the performances of the main actors. You can hear the creatures waiting to jump out at you but can’t quite tell where they are. It’s especially unsettling when you’re walking in an area with pipes or vents. Throughout the game, Jacob is treated to a constant chorus of monster shrieks, metallic bangs and squishy sounds of flesh monsters moving just out of sight. I also need to give props to Callisto Protocol’s sound design. Black Iron Prison is a nasty place to meet your end. The final stretch of the game is set in the pristine, untouched area of the prison, and it’s almost more unsettling than all the others combined. He explores the depths of an old, eerily quiet colony. He dons a suit and takes a walk on Callisto’s freezing surface. Jacob starts in the grim, sterile prison environment, which gets progressively more broken and gross as the biophage infection spreads. The environment design is also excellent. I suspect developer Striking Distance had a slightly more meaty story before it had to scrub the game’s ties to PUBG, but what’s left is good enough for me. He also has a run-in with known malcontent Dani Nakamura and partners with longtime convict Elias Porter to make his escape. Jacob is summarily tossed into prison with no explanation after he crashes into the moon, despite protesting his innocence. The opening story hook of Callisto Protocol is genuinely intriguing. I can’t say I enjoyed my time with it, though it might still be fun for those hungry for space horror. On top of that, it suffers from some technical problems. I don’t believe it’ll stand out in the zeitgeist quite like its predecessors. While the concept is not unworkable, The Callisto Protocol is an unpolished and unimpressive piece of work. He also obtains a glove that gives him very familiar telekinetic abilities to throw around his opponents. Jacob also carries a reliable melee weapon and a variety of guns to deal with the biophage-infected enemies. The primary mechanic is dodging, where Jacob can avoid enemy attacks by means of the player holding left or right on the movement stick. The moon’s icy surface is a particularly spooky environment.Īs stated above, the gameplay is more action-heavy than you’d expect. As one of the few non-infected people left, Jacob is determined to escape the prison and the moon. Shortly after his arrival, a mysterious sickness called the biophage breaks out, mutating the guards and prisoners into hideous monsters. The Callisto Protocol follows the story of Jacob Lee, a cargo pilot who crashes on Callisto after a routine delivery, only to be thrown into its maximum security prison with no explanation.
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